Vendor: Intel Renderer: Intel(R) UHD Graphics 600 OpenGL: 4.5.0 - Build 25.20.100.6617 Extensions ( 231 ): GL_3DFX_TEXTURE_COMPRESSION_FXT1 GL_AMD_DEPTH_CLAMP_SEPARATE GL_AMD_VERTEX_SHADER_LAYER GL_AMD_VERTEX_SHADER_VIEWPORT_INDEX GL_ARB_ES2_COMPATIBILITY GL_ARB_ES3_1_COMPATIBILITY GL_ARB_ES3_COMPATIBILITY GL_ARB_ARRAYS_OF_ARRAYS GL_ARB_BASE_INSTANCE GL_ARB_BINDLESS_TEXTURE GL_ARB_BLEND_FUNC_EXTENDED GL_ARB_BUFFER_STORAGE GL_ARB_CL_EVENT GL_ARB_CLEAR_BUFFER_OBJECT GL_ARB_CLEAR_TEXTURE GL_ARB_CLIP_CONTROL GL_ARB_COLOR_BUFFER_FLOAT GL_ARB_COMPATIBILITY GL_ARB_COMPRESSED_TEXTURE_PIXEL_STORAGE GL_ARB_COMPUTE_SHADER GL_ARB_CONDITIONAL_RENDER_INVERTED GL_ARB_CONSERVATIVE_DEPTH GL_ARB_COPY_BUFFER GL_ARB_COPY_IMAGE GL_ARB_CULL_DISTANCE GL_ARB_DEBUG_OUTPUT GL_ARB_DEPTH_BUFFER_FLOAT GL_ARB_DEPTH_CLAMP GL_ARB_DEPTH_TEXTURE GL_ARB_DERIVATIVE_CONTROL GL_ARB_DIRECT_STATE_ACCESS GL_ARB_DRAW_BUFFERS GL_ARB_DRAW_BUFFERS_BLEND GL_ARB_DRAW_ELEMENTS_BASE_VERTEX GL_ARB_DRAW_INDIRECT GL_ARB_DRAW_INSTANCED GL_ARB_ENHANCED_LAYOUTS GL_ARB_EXPLICIT_ATTRIB_LOCATION GL_ARB_EXPLICIT_UNIFORM_LOCATION GL_ARB_FRAGMENT_COORD_CONVENTIONS GL_ARB_FRAGMENT_LAYER_VIEWPORT GL_ARB_FRAGMENT_PROGRAM GL_ARB_FRAGMENT_PROGRAM_SHADOW GL_ARB_FRAGMENT_SHADER GL_ARB_FRAGMENT_SHADER_INTERLOCK GL_ARB_FRAMEBUFFER_NO_ATTACHMENTS GL_ARB_FRAMEBUFFER_OBJECT GL_ARB_FRAMEBUFFER_SRGB GL_ARB_GEOMETRY_SHADER4 GL_ARB_GET_PROGRAM_BINARY GL_ARB_GET_TEXTURE_SUB_IMAGE GL_ARB_GL_SPIRV GL_ARB_GPU_SHADER5 GL_ARB_GPU_SHADER_FP64 GL_ARB_HALF_FLOAT_PIXEL GL_ARB_HALF_FLOAT_VERTEX GL_ARB_INDIRECT_PARAMETERS GL_ARB_INSTANCED_ARRAYS GL_ARB_INTERNALFORMAT_QUERY GL_ARB_INTERNALFORMAT_QUERY2 GL_ARB_INVALIDATE_SUBDATA GL_ARB_MAP_BUFFER_ALIGNMENT GL_ARB_MAP_BUFFER_RANGE GL_ARB_MULTI_BIND GL_ARB_MULTI_DRAW_INDIRECT GL_ARB_MULTISAMPLE GL_ARB_MULTITEXTURE GL_ARB_OCCLUSION_QUERY GL_ARB_OCCLUSION_QUERY2 GL_ARB_PIPELINE_STATISTICS_QUERY GL_ARB_PIXEL_BUFFER_OBJECT GL_ARB_POINT_PARAMETERS GL_ARB_POINT_SPRITE GL_ARB_POLYGON_OFFSET_CLAMP GL_ARB_POST_DEPTH_COVERAGE GL_ARB_PROGRAM_INTERFACE_QUERY GL_ARB_PROVOKING_VERTEX GL_ARB_QUERY_BUFFER_OBJECT GL_ARB_ROBUST_BUFFER_ACCESS_BEHAVIOR GL_ARB_ROBUSTNESS GL_ARB_ROBUSTNESS_ISOLATION GL_ARB_SAMPLE_SHADING GL_ARB_SAMPLER_OBJECTS GL_ARB_SEAMLESS_CUBE_MAP GL_ARB_SEAMLESS_CUBEMAP_PER_TEXTURE GL_ARB_SEPARATE_SHADER_OBJECTS GL_ARB_SHADER_ATOMIC_COUNTER_OPS GL_ARB_SHADER_ATOMIC_COUNTERS GL_ARB_SHADER_BIT_ENCODING GL_ARB_SHADER_DRAW_PARAMETERS GL_ARB_SHADER_GROUP_VOTE GL_ARB_SHADER_IMAGE_LOAD_STORE GL_ARB_SHADER_IMAGE_SIZE GL_ARB_SHADER_OBJECTS GL_ARB_SHADER_PRECISION GL_ARB_SHADER_STENCIL_EXPORT GL_ARB_SHADER_STORAGE_BUFFER_OBJECT GL_ARB_SHADER_SUBROUTINE GL_ARB_SHADER_TEXTURE_IMAGE_SAMPLES GL_ARB_SHADING_LANGUAGE_100 GL_ARB_SHADING_LANGUAGE_420PACK GL_ARB_SHADING_LANGUAGE_PACKING GL_ARB_SHADOW GL_ARB_SPIRV_EXTENSIONS GL_ARB_STENCIL_TEXTURING GL_ARB_SYNC GL_ARB_TESSELLATION_SHADER GL_ARB_TEXTURE_BARRIER GL_ARB_TEXTURE_BORDER_CLAMP GL_ARB_TEXTURE_BUFFER_OBJECT GL_ARB_TEXTURE_BUFFER_OBJECT_RGB32 GL_ARB_TEXTURE_BUFFER_RANGE GL_ARB_TEXTURE_COMPRESSION GL_ARB_TEXTURE_COMPRESSION_BPTC GL_ARB_TEXTURE_COMPRESSION_RGTC GL_ARB_TEXTURE_CUBE_MAP GL_ARB_TEXTURE_CUBE_MAP_ARRAY GL_ARB_TEXTURE_ENV_ADD GL_ARB_TEXTURE_ENV_COMBINE GL_ARB_TEXTURE_ENV_CROSSBAR GL_ARB_TEXTURE_ENV_DOT3 GL_ARB_TEXTURE_FILTER_ANISOTROPIC GL_ARB_TEXTURE_FLOAT GL_ARB_TEXTURE_GATHER GL_ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE GL_ARB_TEXTURE_MIRRORED_REPEAT GL_ARB_TEXTURE_MULTISAMPLE GL_ARB_TEXTURE_NON_POWER_OF_TWO GL_ARB_TEXTURE_QUERY_LEVELS GL_ARB_TEXTURE_QUERY_LOD GL_ARB_TEXTURE_RECTANGLE GL_ARB_TEXTURE_RG GL_ARB_TEXTURE_RGB10_A2UI GL_ARB_TEXTURE_STENCIL8 GL_ARB_TEXTURE_STORAGE GL_ARB_TEXTURE_STORAGE_MULTISAMPLE GL_ARB_TEXTURE_SWIZZLE GL_ARB_TEXTURE_VIEW GL_ARB_TIMER_QUERY GL_ARB_TRANSFORM_FEEDBACK2 GL_ARB_TRANSFORM_FEEDBACK3 GL_ARB_TRANSFORM_FEEDBACK_INSTANCED GL_ARB_TRANSFORM_FEEDBACK_OVERFLOW_QUERY GL_ARB_TRANSPOSE_MATRIX GL_ARB_UNIFORM_BUFFER_OBJECT GL_ARB_VERTEX_ARRAY_BGRA GL_ARB_VERTEX_ARRAY_OBJECT GL_ARB_VERTEX_ATTRIB_64BIT GL_ARB_VERTEX_ATTRIB_BINDING GL_ARB_VERTEX_BUFFER_OBJECT GL_ARB_VERTEX_PROGRAM GL_ARB_VERTEX_SHADER GL_ARB_VERTEX_TYPE_10F_11F_11F_REV GL_ARB_VERTEX_TYPE_2_10_10_10_REV GL_ARB_VIEWPORT_ARRAY GL_ARB_WINDOW_POS GL_ATI_SEPARATE_STENCIL GL_EXT_ABGR GL_EXT_BGRA GL_EXT_BLEND_COLOR GL_EXT_BLEND_EQUATION_SEPARATE GL_EXT_BLEND_FUNC_SEPARATE GL_EXT_BLEND_MINMAX GL_EXT_BLEND_SUBTRACT GL_EXT_CLIP_VOLUME_HINT GL_EXT_COMPILED_VERTEX_ARRAY GL_EXT_DIRECT_STATE_ACCESS GL_EXT_DRAW_BUFFERS2 GL_EXT_DRAW_RANGE_ELEMENTS GL_EXT_FOG_COORD GL_EXT_FRAMEBUFFER_BLIT GL_EXT_FRAMEBUFFER_MULTISAMPLE GL_EXT_FRAMEBUFFER_OBJECT GL_EXT_GEOMETRY_SHADER4 GL_EXT_GPU_PROGRAM_PARAMETERS GL_EXT_GPU_SHADER4 GL_EXT_MULTI_DRAW_ARRAYS GL_EXT_PACKED_DEPTH_STENCIL GL_EXT_PACKED_FLOAT GL_EXT_PACKED_PIXELS GL_EXT_POLYGON_OFFSET_CLAMP GL_EXT_RESCALE_NORMAL GL_EXT_SECONDARY_COLOR GL_EXT_SEPARATE_SPECULAR_COLOR GL_EXT_SHADER_FRAMEBUFFER_FETCH GL_EXT_SHADER_INTEGER_MIX GL_EXT_SHADOW_FUNCS GL_EXT_STENCIL_TWO_SIDE GL_EXT_STENCIL_WRAP GL_EXT_TEXTURE3D GL_EXT_TEXTURE_ARRAY GL_EXT_TEXTURE_COMPRESSION_S3TC GL_EXT_TEXTURE_EDGE_CLAMP GL_EXT_TEXTURE_ENV_ADD GL_EXT_TEXTURE_ENV_COMBINE GL_EXT_TEXTURE_FILTER_ANISOTROPIC GL_EXT_TEXTURE_INTEGER GL_EXT_TEXTURE_LOD_BIAS GL_EXT_TEXTURE_RECTANGLE GL_EXT_TEXTURE_SRGB GL_EXT_TEXTURE_SRGB_DECODE GL_EXT_TEXTURE_SHARED_EXPONENT GL_EXT_TEXTURE_SNORM GL_EXT_TEXTURE_STORAGE GL_EXT_TEXTURE_SWIZZLE GL_EXT_TIMER_QUERY GL_EXT_TRANSFORM_FEEDBACK GL_IBM_TEXTURE_MIRRORED_REPEAT GL_INTEL_CONSERVATIVE_RASTERIZATION GL_INTEL_FRAGMENT_SHADER_ORDERING GL_INTEL_FRAMEBUFFER_CMAA GL_INTEL_MAP_TEXTURE GL_INTEL_MULTI_RATE_FRAGMENT_SHADER GL_INTEL_PERFORMANCE_QUERY GL_KHR_BLEND_EQUATION_ADVANCED GL_KHR_BLEND_EQUATION_ADVANCED_COHERENT GL_KHR_CONTEXT_FLUSH_CONTROL GL_KHR_DEBUG GL_KHR_NO_ERROR GL_KHR_TEXTURE_COMPRESSION_ASTC_HDR GL_KHR_TEXTURE_COMPRESSION_ASTC_LDR GL_NV_BLEND_SQUARE GL_NV_CONDITIONAL_RENDER GL_NV_PRIMITIVE_RESTART GL_NV_TEXGEN_REFLECTION GL_SGIS_GENERATE_MIPMAP GL_SGIS_TEXTURE_EDGE_CLAMP GL_SGIS_TEXTURE_LOD GL_SUN_MULTI_DRAW_ARRAYS GL_WIN_SWAP_HINT WGL_EXT_SWAP_CONTROL